- Introduction
- Arelle
- Cabrien
- Wehlim
- Trillian
- Suian
- Quaptyziel
- Khoreliam
- Kiaran
- Iktyziel
- Thumi
- Ielyzity
- Apollyon
Character profiles from 2010.

| Age: | 18 turns |
| Rank: | Fort Weyrfolk |
| Birthplace: | Fort Hold |
| Description: | Dark, close-cropped shadows creep across Cabrien's head; the faintest sheen highlighting sun-darkened scalp and skin. Dark brows lead to strong features: deep set steel-blue eyes, a boxy nose, angular jaw and dimpled cheeks. Sturdy shoulders give way to a muscular torso, proportionate to his 5'9 height, his build slender without being boney. Upon Cabrien's shoulder he wears the white knot of a Candidate. Cabrien wears a loose tunic, baby blue in hue. His pants are slate gray, boots ebony black. Everything is neat and fresh, free of stains and grime though not the tell-tale fading of its dyes and numerous alterations. |
History:
Fostered off the moment he took his first breath as a baby, Cabrien was raised amidst a large group of children by a woman older than dirt and tougher than grit. Eimara's no-nonsense approach to life extended into bringing up the thirty-odd children she'd taken in and cared for over the years; not a one suffered for want of food, shelter, clothing and a basic education.
Life for the boy was simple and routine. In the morning after breakfast there were chores, with a break for lunch and then right on into lessons before there were yet more chores. The last few hours of the evening were reserved for play, for it was Eimara's firm belief that while children needed a solid foundation of hard work and learning, they also needed the chance to be children. It was during those last few hours of each evening that Cabrien learned and grew the most.
He learned the weakest often went without, that those who stuck out were often hammered the hardest by those who didn't. He learned that life wasn't always fair and that there only really ever was one person he could count on and that was himself.
Of course being young and impulsive, Cabrien had a tendency to get in trouble and often found himself facing down some punishment or another. On one particular occasion, his punishment found him tasked with assisting a visiting relative of Eimara's.
The man was weasley and needy and very, very self-important. Ranking rather high within the Weavercraft, Olinof felt little compassion for anyone whose knot didn't match or surpass his own and less so for anyone not of his blood. Cabrien, just nine, was instructed to carry out tasks the man's apprentices struggled with: lifting heavy bundles, carrying messages and packages back and forth to various customers and just about anything else the Weaver could think of. For a full sevenday, Cabrien was at Olinof's mercy and worn thin, having worked himself to whole new levels of exhaustion when it was announced via Eimara that Cabrien would accompany Olinof back to the Weaverhall so as to become his apprentice.
Needless to say, Cabrien was les than pleased but there was very little he could do to prevent it. So Cabrien was swept away, departing with Olinof the very next day. A year passed in which Olinof kept good on his promise to his sister that he'd work the boy and teach him the way of things. Unfortunately, the promise of turning Cabrien into an apprentice never came to fruition. Instead, Cabrien became Olinof's right-hand man, there to do whatever the man needed him to do.
It was during a visit to Fort Weyr that an altercation between a heavy handed Olinof and Cabrien caught the eye of bluerider T'gul. Through means unknown to Cabrien even to this very day, T'gul somehow convinced Olinof that he was best left behind at Fort. T'gul himself took Cabrien in, raising him as his own son.
The following three years passed in the blink of an eye for Cabrien who flourished under T'gul's care. There never was any doubt in Cabrien's mind that he'd one day Stand, and while it was an aspiration T'gul shared with him, it wasn't exclusive. He encouraged, if not often enforced Cabrien to consider other paths often arranging for the boy to pull stints with various Journeymen within the weyr and even the weyr guards.
When a clutch finally came to Fort's sands, it was the T'gul's blue Anuarth who Searched Cabrien. After the hatching when Cabrien failed to Impress, it was T'gul himself who consoled him and promised him that there would be another chance. For nearly three years Cabrien waited for that opportunity, but with each passing year and subsequent lack of a clutch he grew impatient until one day he found himself unable to wait any more. Despite an aging T'gul's request for Cabrien to wait another year, Cabrien left Fort in the company of two brothers and headed back home to Fort Hold. What was supposed to be a temporary visit turned near permanent, for Cabrien stayed at the Hold for nearly a year before bleak news from the Weyr drew him back.
It was a friend of T'gul's who told Cabrien of the bluerider's death during Threadfall, who briefly consoled the stricken boy before leaving him with a letter penned from the bluerider to Cabrien in such an event. Whatever its contents, their meanings to him and his feelings about Fort, Cabrien has remained on at the Weyr.
Family:
| Name | Relation | Status |
|---|---|---|
| Eimara | foster mother | living |
| Olinof | foster uncle | living |
| T'gul (blue Anuarth) | adopted father | deceased |
| various brothers & sisters | foster siblings | living |
Personality:
In the face of his peers, Cabrien is self assured and confident. He's not afraid to speak his mind, but as he's a very composed person it's often hard to get a rise out of him, let alone draw him into any sort of confrontation. Because he grew up with such a large adoptive family, he's something of a big brother sort in that he'll often look out for those younger than himself, but because he's so private and self-reliant he rarely develops any significant relationships beyond that of casual friends. He has a sexist view of women (with a few rare exceptions) and generally doesn't think they belong in roles outside of the more traditional roles as mothers and caretakers.
In the face of riders, Cabrien is respectful to all, regardless of rank. He'll answer and address each and every one by their title, and do whatever is requested of him (within reason). While he adheres to the philosophy that all riders are important, he believes that some are more important than others (with the color of the dragon having something to do with that). Non-gold female riders make him uncomfortable, and while he may hold his doubts about whether they're really, truly suited to do the job he'll never speak them aloud because that'd just be plain rude.
In the face of leadership figures, Cabrien is pretty much a 'yes ma'am/sir' kind of guy. He'll do whatever they say, without question or hesitation. Their word is gold, something he won't argue with no matter how much he might not agree with it or feel about it otherwise.
Feelings About Dragons:
Cabrien is very straight forward when it comes to dragons. He believes they are essential members of the weyr, with each dragon playing its own part. And while some dragons (and their riders) are way more important than others, they all deserve to be treated with respect. He's not especially afraid of them, nor stary-eyed reverent. If anything, he views them as tools toward accomplishing the important goal of protecting Pern and its people.
Favorite Eggs:
In no one particular order: Cloaked in Brilliance Egg, Solar Eclipse Egg and The Divine Mosaic Egg!
History:
They call me Worm. A joke made amongst men who do so only at the expense of another, but it sort of stuck. I’m the little guy (figuratively speaking). A kid with too many Turns under his overly notched belt. I was born insignificant to a tiny cothold with six full-blooded siblings, three half-blooded, and a father who tasked the running of the household to his overly worked wife while he drank of all the wine and women he could get his fat little fingers on.
Life is hard when you live between the stormy ocean and chilly expanse of High Reaches territory. The ground is rocky and not much grows here, but the goats seem to like it. It takes extra work to get anything else to flourish there, but we manage. I suppose I should say ‘managed’, because that cothold, my birthplace, no longer exists. It was pillaged and burned Turns ago.
I still see everything very clearly though, and I’ve thought so often of my childhood that I sometimes imagine I’m back there. Only, instead of the meek, quiet boy I was, in my imaginings I’m my family’s protector. I’m the one that stood between storm and snow and protected my family’s livelihood from poachers, pirates, and wild beasts.
Of course, none of that happened. I don’t like to talk about what did. You’re not supposed to talk about that sort of thing. It makes people uneasy and it makes them stare. I hate it when they stare. A person isn’t supposed to lose almost their entire family inside of a few short weeks. That makes them a freak. The short of it is, while the dragons fight Thread, they don’t stand guard over tiny, no-name holdings. And while we may claim ourselves within a larger Hold’s territory because we contributed to their tithes, they sent no guards to watch our lands. Renegades are often merciless, and they pick their targets well.
So, by the time I was nine turns old, I had no parents. Some of my siblings didn’t survive, some did, but don’t ask me which or where they might be now. I survived because I knew how to be obedient. I never fought, and I proved willing to work and easy to control. By my tenth Turnday, I was sold into a mine that didn’t exactly work under ‘sanctioned’ regulations. Many of the workers were there as forced labor and the conditions were treacherous.
This is another time in my life that I would keep to my self and my nightmares. Needless to say, I earned my nickname. I was a Worm who managed to survive beneath dirt and stone. Sometimes, I helped on the ships that brought in new labor. Sometimes, I even played bait to lure in the unsuspecting. Most of the time, I carried skins of water down into the mines for those within. I helped the cook prepare the slop we were all fed. I’ve even changed the Boss’ chamber pots and scrubbed calluses off his disgusting feet.
What would you do to survive? Those who say they’d fight until the bitter end to avoid scrubbing pots and feet are those who become nothing more then a proud corpse.
This bitter life came to a screeching, unnerving halt when the pit was finally discovered and seen for what it really was. The dragons who arrived like Calvary destroyed everything and the survivors were shuffled either into cells, or given their farewells and off-you-goes.
At fourteen turns, with no home to return to and no skills, now what was I supposed to do? Here I am now, at Fort Weyr, and I still don’t know. There are few shadows to hide in, and to give into my nature and slink through them now only seems to draw more attention. They gave me a white knot, on a rouse I think, and I feel that much more out of place. Maybe that’s not such a bad thing.
Personality:
Wehlim has quite a few flaws. He doesn’t know how to trust. He’s nervous. He doesn’t know how to act around people and it shows. He hasn’t had a lot of positives to shape his understanding of the world. This said, he’s willing to learn a different way of life. He actively craves friendship. He wants to be a part of things. He’s scared to death that he won’t be accepted, and it shapes how he interacts with others, but if he receives that encouragement he needs, he responds to it quickly. He works constantly and without complaint but he doesn’t always put his all into it. He lacks passion in what he does and it shows. When and if asked about his past, he avoids answering. The past is in the past, and considering his less then proud or happy one, he doesn’t feel the need to share it with anyone. In his mind, its none of their business, and afterward they’d only see him for the worm he is anyway.
Feelings About Dragons:
Dragons …scare Wehlim. Well, in truth, a whole lot scares him, but in terms of size, and teeth, they definitely take the cake. His only experience with them has been a couple of quick, traumatizing flights Between, and the attack on the mine where he’d been held captive for so many turns that it was home. A lot of fire and growling and gnashing of teeth bigger then his arm doesn’t exactly lend credential to them being giant, cuddly friends who protect everyone from evil Thread. The fact that many of them look at him like one might a toothpick or light snack only adds to his conviction that they’re better off respectfully avoided.
So, why does he live in a Weyr if the main occupants are twenty ton walking meat grinders that intimidate him? While they scare him, it’s not to the level one would consider a ‘phobia’. He doesn’t run screaming from them upon sight and he’s not going to melt into a puddle of goo if one looks at him wrong. The truth is, the Weyr offers a lot of opportunities to Pern’s homeless and lost. Living in a Weyr gives him the chance to see things he’s never seen before, to have experiences he’s long since been denied. He blends in well because there are so many different types of people here, from all walks of life and it’s a community that’s used to accepting newcomers. Why would he let a fear of being squashed ruin all that for him?
Favorite Eggs:
Whirling Wormhole Egg is definitely my favorite, followed very closely by Give Us a Kiss Egg, and Clowning Around Egg.

History:
Trill is a Fort Hold native, born to two Bakercraft Journeymen. While playing hide and seek as a young girl, she accidentally stumbled into the workshop of one of the resident Smiths at Fort, a Journeyman Juvan, and thus her love of machines, gadgets and building things was born. Because of the overly logical way her mind works, she did not make many close friends but Juvan always seemed to 'get' her. He taught her many things that she knows today about springs, and recoil, and what tools are best for repairing or working with what, and he was always patient with her endless stream of questions and high energy levels. Juvan always encouraged her to ask why and how. Unfortunately, the Journeyman had to transfer back to his home area (around Benden) to be closer to his family (he had a family emergency), and Trill was quite despondant. Without a patient hand and a mentor to guide her, and her tendancy to constantly become distracted with new ideas, she started to act out…alot. And of course, get in trouble. In the name of 'improvement', she started to tinker with things at the hold that were best left alone. The 'improvements' she has tried to make at Fort Hold have caused some problems. Fort Hold higher ups became concerned and grew tired of Trill blowing up the kitchens, or breaking other things accidently, so they decided some time in a new place might do her good. Why not put her to use at the Weyr? Close enough so the parental units can come check on her but at least she could probably meet a few more Smiths (especially ones who would put up with her questioning nature and sometimes impulsive actions) and be a bit more useful.
Family:
Born from two Bakercraft Journeymen, you'd expect Trill to be a good cook, right? Errr, wrongo. Much to the chagrin of her mother Rillyana and father Tinian, she'd much rather take apart a hearth than operate it. She also has two older brothers, Ilan and Niry. Ilan is the 'hot muscled type without much upstairs' who chose being a guard as his life path (let's just say he isn't rising in ranks anytime soon) and Niry is all about the vegetables (and especially flowers); preferring to spend his days tilling the soil and helping with the storage of all those goodies in the Fort Hold caverns storage facility. Trill's parents, although doting, never really understood her love of gadgets and her overly logical viewpoints, and they struggle to figure out exactly where this odd offspring of theirs can really fit in, other than probably in the Smithcraft. But let's just say they're a bit overprotective of their only daughter. So when Fort Hold's leaders suggested to relocate her, they were relieved that they suggested the Weyr. Close enough to check up on her but far enough away to ahem..not set anything else at the hold on fire…
Personality:
Although a generally friendly and kind person, the overly logical way her mind works does not lend itself to making many close friends. People just don't understand her, she's just odd! Growing up, she only had a few close friends, those who could understand why she'd rather spend her time inventing and tinkering than pursuing other interests. Finding ways to open and shut windows without getting out of bed, or inventing a better tunnelsnake trap are way more interesting /to her/ than going out to gathers, or sneaking booze, or finding the /perfect/ dancing outfit.
She prefers to view life as a series of probabilities or liklihoods based on solid evidence or calculation, and when things don't make sense, she prefers to dismiss them. Why would that Harper rather seranade a pretty girl in a low cut bodice than teach her how his gitar works? Why would those two girls spread rumors about her rather than be her friend? Why would the kitchen staff be upset that she tried to invent a multipurpose knife/spatula/fork? I mean, she only started a small fire trying to bend one to fit the shape she wanted…and ruined some good cutlery..no big, right? And why oh why did that boy tell her her hair was the color of a delicious cup of klah, and her eyes are like limped pools? How can hair be klah? And her eyes aren't made of water..and there surely aren't fish in there..? Huh. Weird. Illogical. Gadgets are much more logical and predictable, stay with those.
And..her towel. There is something so comforting about her towel that she keeps it around /all the time/. It is like a security blanket… that she justifies by saying how useful it is..and tries to convince those around her of its virtues. All in all, it is very useful as a rain hat, as a shawl, as a cape, and maybe even as a VTOL swatter, but she needs to wash it a bit more. When questioned as to the origins of the towel, she will say she was given this towel as a small child by a doting Auntie who helped her wipe the soot off of her face, and encouraged her to keep on with her gadgety pursuits. So, a treasured memory indeed.
Feelings About Dragons:
Trill has very little experience with dragons, but she'd like more. Aside from the Teaching Songs and her sense of their overall importance, that she knows quite well. She is /fascinated/ by the general physical processes and mechanics of firestone and breathing fire. Flaming units are something she has never seen up close and she would very much like to do so. Now those are advanced technology, and she promises she won't accidently light anything on fire with them. /Hopefully/. And then there are the riding straps, she wants to get to know how those work, too. She has a few ideas on how to improve those, too.
Favorite Eggs:
Cloaked in Brilliance Egg, and Golden Record Egg, for starters!

Suian, of average height and lean build, is a young lady who could more aptly be called handsome rather than pretty. Soot dark hair, often twisted stiffly back into a perfunctory braid, frames a smooth, fair face. Pale eyes, a soft blue, are framed by dark eyebrows and lashes; her mouth is firm, set in a manner that would be severe on someone with a few more decades. As it is, she only manages to look serious and with the slight lift of her chin and straight posture, willful. Despite being in her early twenties, her hands already appear callused and usually have at least a few scratches—this is one who isn't a stranger to hard work.
Suian's simple shoulderknot is a little worn and a trifle faded, but the brown and black of Fort Weyr are still distinguishable.
Choosing to dress simply, Suian is often clad in garb that wouldn't be out of place working on Tillek's docks, all linen or wool if the weather calls for it. Tending toward breeches more than skirts, her attire is modest and generally consists of nondescript grays and browns, cleanly tucked. Heavily worn boots have clearly seen better days, but it seems that for now, she refuses to part with them.
History:
Hailing from a set of small cotholds set along the northern coast, not far from Tillek, Suian spent her childhood learning about boats, how to read the sea, the skies and the family business--fish! Despite (or perhaps because of) being expected to settle down and establish an adjoining holding with a husband to add to the family tree, she requested a bit of time before her mother began the spousal search in earnest to see something of the rest of Pern. With her mother's sister weaving at Boll and her father's sister cooking at Fort, her parents reluctantly agreed to let her choose one of the two to work under. Between the airheaded weaver and the no-nonsense cook, it was easy for Sui to pick a favorite among her aunts and head off to Fort—Weyr, not Hold as she quickly discovered.
Her private plans to establish herself there more permanently and continue to evade marriage got a swift boost when brownrider Merci decided that candidacy would be a suitable test of her willful determination (read: bull-headed stubbornness). Set on proving that her mindset is more than capable, she's currently meeting the challenge of the white knot head-on.
Family:
Personality:
Feelings About Dragons:
Favorite Eggs:

Appearance
This young man is quite a bit tall, standing at around 5 and a half feet. His overall build is gangly and spry, but leaves room for filling out as he grows, and starts to work. His legs and arms are long and thin, much like one might expect on a young man. Atop of his head is a mop of fiery red hair, kept to just above shoulder length. The bright strands form a mass of small curls, and he has a couple of bangs that hang down just above his eyes. Those peer out from under fiery red lashes, and are deep brown in color, with just a tiny tinge of green mixed in. His face is boyish, with a pointy nose, and an average nose. He has a few freckles about his cheeks, and thin eye brows over his eyes. His skin is slightly tanned from times outside, though it's not a deep tan.
History:
Quaptyziel is a born, and raised Fortian. He, and his brother Iktyziel were a pair of rare fraternal twins, who were born to Quiktala, and blue riding Ty'ziel. Being the second oldest son, as he is a candle mark older than his twin, Quap was the luckiest, or perhaps unluckiest, to wind up with the longest, and strangest, name in the family. He and Ikty were fostered at an early age to the Weyr nannies, and have grown up as Weyrbrats. Their parents kept in contact with them, though, and they are aware of who they are, as well as their oldest half brother, Y'ziel, who like their father, rides a blue. It was a couple of turns later when they were joined by the first girl of the family, Ielyzity.
The trio of siblings bonded as they grew up as brats in the lower caverns, and often went on trips with big brother, Y'ziel, though the blue rider often left them on their own in the places he took them. A trip to Fort Hold with Y'ziel, and Ikty was changed, when during a late lunch in the living cavern, Quap witnessed Suian getting attacked by a firelizard, and he tried to assist her. Brownrider Merci decided Suian needed to be a candidate to learn what not to do, and with the harper, Asher, Merci decided that poor Quap should get the same punishment, and ordered the pair to report to the barracks.
Family:
| Name | Relation | Location | Position | PC/NPC |
|---|---|---|---|---|
| Ty'ziel | Father | Fort Weyr | Bluerider | NPC |
| Quiktala | Mother | Fort Weyr | Weyrfolk | NPC |
| Y'ziel | Older half-brother | Fort Weyr | Bluerider | NPC |
| Iktyziel | Twin brother | Fort Weyr | Weyrbrat | PC |
| Ielyzity | Younger sister | Fort Weyr | Weyrbrat | PC |
And likely lots of full/half siblings that aren't listed.
Personality:
Quap is probably the quietest of the siblings, and a little shy, and reserved, as well. He often doesn't speak up, unless spoken to first. There is times, however, when he does turn more talkative, and that's if he's being blamed for something, and or when he's in a room with a small group. As, if the groups too big, he tends to turn quiet once more. Being the second oldest, and with his older half brother often busy with rider duties, as well as his parents, Quap can be quite protective of his younger brother, and sister. He will back them up, and this is often when he's at his loudest. Being weyr raised, he's got a firm respect for those in higher rank then him, and will often not argue with them, or push the point.
He is a hard worker, and will often do what is asked of him, especially if there is some sort of reward involved. He's known to try and steal sweets from the kitchens, though he doesn't do it often. Confrontations, or something happening to his siblings will often bring a surprising side out of the lad, as he has quite the temper. Depending on the situation, he can be pretty hot tempered. Outside of this, he can be pretty friendly, and is willing to back up anyone that happens to be his friend as well. He's relatively easy to make friends with, and is often loyal to his friends.
Feelings About Dragons:
With two of the family being riders, and growing up in Fort Weyr, Quap has quite alot of experience with dragons. He's used to them, and not afraid of them, unless they show anger. His older half brother often carts the siblings off with him, when he does work, so he has some experience riding them as well, and is not afraid to fly, or go between. The fact that they can breath fire by chewing on stone, fascinates him. He has little experience making straps, however, or in caring for a dragon, out side of the few times that Y'ziel let them help wash his dragon.
Favorite Eggs:
Solar Eclipse Egg
Golden Record Egg
Give Us a Kiss Egg
Khoreliam is tall, broad-shouldered, and handsome, with brilliant green eyes and dark curly hair that needs trimming: it spills down the nape of his neck and frequently falls into his eyes. He radiates confidence and charm, with a smile that's just this side of cocky. His face and arms are tanned from being outdoors, his hands roughened by work. The clothing he wears is shabby and unfashionable: rough, simple work tunic and trousers in drab shades of brown, and battered boots of cracked leather.
History:
OOC Note: Khoreliam has been cagey about the details of his history since arriving at the weyr. It's generally known that he was a farmer, and that he left a girlfriend behind, but not much else.
Khoreliam was born and raised at Fort Hold. When he was young, his mother married a moderately prosperous farmer named Hoster who tends land about an hour's walk from the main hold. Hoster made it clear to Khoreliam from the beginning that he was lucky to have a place on the farm at all. His younger half-siblings (eleven total, eight living) always had better clothing, softer beds, better toys — and during the lean years, they even had more to eat. Khoreliam worked as a field laborer on the farm, but he wasn't allowed any of the autonomy or responsibility given to Hoster's true sons, even though they're much younger.
Despite his problems, Khoreliam is personable and found many friends his age. He also formed a close relationship with an older leatherworker at the hold named Reymond. Reymond had offered to take Khoreliam on as an unofficial apprentice of sorts when he was fifteen, but Hoster was unwilling to lose his labor on the farm, and wouldn't allow it. Unknown to either of his parents, the lessons continued, and although Khoreliam hasn't progressed as quickly as he would if he'd been able to devote more time to it, he has a knack for leatherworking.
When he was eighteen, Khoreliam fell in love with a girl named Belatia at Fort Hold. After a while it became clear she returned his feelings and they courted in secret. Khoreliam began saving every thirty-second mark he can get his hands on. When he'd saved enough, he planned to buy passage on a ship to South Boll for the two of them. There he would try to find work as a leatherworker, to build up a business that could support their new family.
His plans abruptly changed when he ran into Imogen in an abandoned garden at the hold, where he'd gone to meet his girl. Imogen sussed out that he was discontent with his life at the hold and offered him the opportunity to go to the weyr as a candidate. The twist was that he wouldn't be allowed to bring Belatia with him. It was an agonizing decision, but Khoreliam finally decided that a bird in the hand was worth two in the bush — his Boll plan was always a long shot, and could have ended with him and Belatia both holdless. So he agreed to go to the weyr as a candidate, hoping that he could find some way to bring Belatia to him later.
Family:
Mother: Selia
Father: ?
Step-father: Hoster
8 un-named half-siblings
Personality:
Khoreliam is handsome, friendly, and charming - he makes friends easily. He has a lot of anger and resentment toward his stepfather, but this rarely shows in his interactions with others. The only exception is that he's rather sensitive about his social status. He hates being perceived as poor - which is inevitable due to his shabby and unfashionable clothing.
Khoreliam is fairly mature and responsible. If he had been able to go through with his plan to marry Belatia, he would have worked very hard and been a good provider. He feels very out of place at the weyr, but he soldiers on good-naturedly — it's his duty, and it's also the only way he sees to achieve his goal of being together with Belatia AND out of the control of his stepfather. Khoreliam's good humor comes from the fact that he has confidence in the ultimate fairness of the universe - that if he keeps doing things right, eventually things will work out for him.
Feelings About Dragons:
Khoreliam has very little direct experience of dragons. What he knows about them comes out of teaching ballads and is thus very limited and idealized. He thinks of them as larger, more heroic versions of runners, with wings. Of course he respects dragons, because everyone is supposed to respect dragons (and their riders). The idea that they have the same intelligence as a human hasn't quite occurred to him. He finds their size a bit intimidating, though he'd never admit it.
Favorite Eggs:
Eggs? What eggs?
++++ History:
Kiaran was born and raised at Fort Weyr. He's the second of his mother's four children, but the only boy. Kiaran grew up as an awkward child, best friends with his younger sister Kiala. He was never quite what his overbearing mother expected him to be. As such, he was often in trouble for not being brave enough or polite enough. Kiaran spent a lot of time trying to make his mother proud, but he never succeeded in the same way his sisters did. His father lived elsewhere in the weyr. The man had a more affectionate relationship with his son, but still, Kiaran's father never quite understood the boy. Kiaran threw himself into lessons and books in response, although he had zero musical talent. He read anything he could get his hands on, spending much of his time living in a world of fiction or history, when he wasn't spending time with his sister.
As a teenager, Kiaran moved into the resident's dorm. This gave him some space from his mother, though she still knew exactly where to find him when he 'screwed up'. His skills in reading and neat writing earned a place working in the record's room as a scribe. It was a job Kiaran enjoyed, and one he felt very competent at.
Family:
| Kedia | Mother | Greenrider |
| Roflan | Father | Fort Weyr Resident |
| Derana | Older Sister | Fort Weyr Resident |
| Kiala | Younger Sister | Healer Apprentice |
| Landria | Younger Sister | Child at Fort |
Personality:
Kiaran is not the most strong-willed individual. He is much more concerned with trying to make everyone around him happy than with what he really wants, most of the time. He's highly impressionable and very easy to manipulate into what someone would like him to do.
Kiaran also tends towards obsessiveness. This is most often related to organization or cleanliness. It's very selective based on some random pattern in Kiaran's head. Foods should not be mixed together before being eaten. Everything has to be perfectly ordered. Being covered in ink is no big deal, but one spot of dirt is a horrible thing. The vast majority of times that Kiaran is willing to stand up for himself relate in some way to this obsessiveness.
The former scribe is a bookish sort. He's not big on physical labor unless it makes things clean and orderly. He's most afraid of people being mad at him, but his rather overactive imagination can easily lead to other fears. Kiaran doesn't really understand why other people don't think the same way he does, and often he doesn't get the jokes people are making, even the ones at his expense. He's friendly, but not so good at making and keeping friends.
Feelings About Dragons:
Kiaran isn't afraid of dragons. He might be afraid of a dragon getting him dirty or a dragon spooking the herdbeasts, but he isn't afraid of dragons themselves. In fact, he kind of likes them. Maybe because they don't talk to him. Still, he can be wary around them, much like he would be around a person he's not sure of.
Favorite Eggs:
The Little Spaceship That Could Egg, The Catching the Light Egg
History:
Ikty is a weyrbrat, one of bluerider Ty'ziel's many kidlets, and certainly one of the more interestingly-named of the brood. He has an elder twin brother, Quaptyziel, born just a candlemark sooner. Being fraternal, they're still more similar than different, including the same red hair and freckled appearance, though Ikt is currently the shorter of the two. Fostered at an early age, Iky and Quap grew up amongst the other Fortian weyrbrats, with their fair share of mischief and mayhem between them. Ikty is the more talkative, troublesome one, although he has far less of a temper. Prone to sneaking out of lessons (and subsequently getting sock-mending with the old aunties as punishment), Iktyziel has developed a bit of an adventurous streak, and a fairly decent ability to sew up holes in old socks.
Family:
| Name | Relation | Location | Position | PC/NPC |
|---|---|---|---|---|
| Quiktala | mother | Fort Weyr | Weyrfolk | NPC |
| Ty'ziel | father | Fort Weyr | bluerider | NPC |
| Quaptyziel | twin brother | Fort Weyr | candidate | PC |
| Ielyzity | little sister | Fort Weyr | weyrbrat | PC |
| Y'ziel | older half-brother | Fort Weyr | bluerider | NPC |
| ? | foster mother | Fort Weyr | weyrfolk | NPC |
Personality:
Iktyziel isn't terribly rude or terribly likely to get into fights, yet he still manages to somehow be in trouble on any given afternoon of the sevenday. Sneaking out of lessons, sneaking things out of the kitchens, sneaking into places he's not supposed to be on a dare - the boy ninjas about like he's training for it, but utterly fails on two points. One: his bright red hair makes him awfully conspicuous. And Two: he's just not very stealthy to begin with. The awkwardness of youth, coupled with a fairly talkative nature, have left him with little in the way of stealth. Still, according to his foster mother, the tendency to go exploring random tunnels is at least better than being ill-mannered and violent. Iktyziel is otherwise friendly, though he does speak his mind, sometimes when he shouldn't, and can be somewhat judgmental.
Feelings About Dragons:
Having grown up at a weyr, Iktyziel is used to seeing them, and doesn't have any particularly strong feelings, one way or another. His older brother, Y'ziel, often takes an interest in the younger siblings, and sometimes recruits them for trips out of the weyr, or to help out when he needs something done. Most of what Ikt knows about dragons, he's observed from his brother, and occasionally his father, though he sees the latter far less often. Like many young boys, there's certainly a fascination with the way dragons flame, and Ikt has more than a little enthusiasm for hearing about about it. He'll eagerly listen to the old uncles and harpers when they go on, at least, though getting him to sit still of his own free will, otherwise, is a chore and a half. He also thinks flying is pretty amazing, though he's not altogether sure about between. That bit unnerves him a little, perhaps understandably.
Favorite Eggs:
The Divine Mosaic Egg
Cloaked in Brilliance Egg
Trouble with Tribbles Egg
Golden Record Egg

History:
Ielyzity's history is short and sweet, much like her personality— hahahah, yeah right. She's only got the short part down. Born to Quiktala and Ty'ziel, both busybody parents in Fort Weyr, she was quickly dispatched to the Weyr nannies as soon as her mother could. And it's a good thing that Quiktala did that, because raising Ielyzity would have been a handful. As a baby Ielyzity was unusually quiet, with her mop of red hair and chubby cheeks making her a Nanny favorite. She was also quick to become attached to her two older brothers. Except all that silence was only saved up for when she learned to talk, from then on making sure to learn to get her way— and as soon as she learned to walk and run, it was hard to keep a hold of her. For the next several Turns in Fort Weyr, Zity grew up being the typical weyrbrat, and still kept in touch with her parents and other siblings from time to time, but remained closest to her older twin brothers.
Family:
| Name | Relation | Position |
| Ty'ziel | Father | Bluerider |
| Quiktala | Mother | Baker |
| Y'ziel | Older Brother | Bluerider |
| Iktyziel | Older Brother | Candidate |
| Quaptyziel | Older Brother | Candidate |
Personality:
Spunky, blunt, and lacking manners is a good way of describing Ielyzity. She says what is usually on her mind, but is rather good at lying if it works for her too. She has a very bad habit of ignoring authority figures and having no manners at all, unless it suits her. Or if she remembers. It is likely from her lack of actually dealing with authority figures as she is still young enough to just run with the crowd of Weyrbrats and Nannies.
Her usual hangout spots are places she can get dirty, chasing strange new things and dares. It usually leaves her out exploring on her own, trying to find new ways to catch things, or else she could be found with her older brothers. While she loves to tease and torture them mercilessly, she is very protective of her brothers if anything were to happen to them. She loves to try anything and everything, if only to prove to people that she isn't too small – girly – young – insert any appropriate word here. If you want to get her to do something, tell her she can't do it.
Feelings About Dragons:
It's easy to figure out Zity's feelings about dragons. Her father is a rider, her older brother is a rider, and perhaps one day more of her family will be riders. It is just an everyday part of life. Being young and carefree right now, she isn't too thrilled about the responsibility of being a dragonrider, but she won't yet back down from the idea. She enjoys the time on her own too much to really be obsessed with the idea of being a rider. Deep inside, she does admire and is jealous of the freedom that a dragon represents, being able to go anywhere and everywhere in the blink of an eye. But these feelings are ones she keeps more to herself, happy to pretend to be nonchalant about the whole candidacy and possible Impression.
Favorite Eggs:
Solar Eclipse Egg and Cloaked in Brilliance Egg - tied in first! Zity likes shiny things, and both of these just have it written all over their shells. They're hard to resist! And how could Zity not like eggs that make her feel like the dragon in there is meant for trouble? Mischief and her go hand in hand, and that's what she got when she touched both of the eggs.
Cat's Eye Egg - It has the colors and the shiny, which attracts Zity right away, but the lazy prowling cat-like feeling she got from it is another thing that she relate to.
History:
Apollyon, or Pol, has been PC since the age of 6, the eldest of Kezia and N'lon. When N'lon died in Threadfall he and sister Gehenna were relocated from Ista Weyr to the fishing district of the Hold. They and foster sister Norah were pretty much raised communally a.k.a by themselves, with Lord Sterling taking special interest from afar in Pol's upbringing. He started out hunting small game, providing as man of the house and when his mother had a new suitor all three children resisted as much as possible.
Adventure comes easy. There's the trade vessel that sunk in the shoals of Ista he and Q'luin dove and pillaged. For some time after Pol guarded an iron ingot he recovered with his life so he could give it to a smith for a dagger. Zuhal obliged him and designed the blade with the steep angle which would become one of his most treasured personal items.
Along with the pair of shriveled wherry feet, first major kill, he used to show off.
There was a case when several Hold youth stole a schooner and sailed it to the horizon… and bottom of the sea.
When Hold messenger Lisyana was Searched Apollyon filled her position for a time before turning 13. Sterling's connections with Igen allowed Pol transport and deliverance to a nomadic group headed by Igen Hold's former guard captain, Sedhi. For three turns Apollyon endured the desert learning melee and survival skills. He lived for sevendays alone during the final trial, ate his canine, returned to camp, and was shortly delivered back to Ista on Sedhi's word.
There he fell into place as a Hold cadet for 2 turns and recently accelerated to full guard status. Apollyon's stood for clutches 6 or 7 times starting at the age of 8 when Rh'iad and Atsuth took a shine to him and Pol snuck onto the Sands.
Family:
Delicate Kezia left a reddish hue in Apollyon's hair and that is about the total scope of her inherited influence. Her gentle nature directly contrasted brownrider N'lon who once helped free her as a hostage in Southern Boll. Dominant, self-interested, and indulgent N'lon lived and died as Ista's Weyrleader, he and Rhyolith lost young while chasing Thread in an impossible descent.
Along with Gehenna, Pol's only full-blooded sibling, there are a score of half-siblings established from N'lon's wake. And Norah, who's a full category onto her own.
A few people shared the role of father figure in his life, mainly Lord Sterling of Ista who respected N'lon, and elder half-brother L'ton of Fort. For the most part, however, Kezia and his sisters are the only constant people in his life.
Personality:
Apollyon's a resurrection of his father N'lon whom I missed playing after terminating the character years ago. While N'lon's recklessness perfectly suited a short lifespan I hope Apollyon has a trick or two up his sleeve, in each boot, and tucked in his belt. He's self-serving at heart, aspiring to and respecting rank only if sustains his lifestyle. It doesn't help his arrogance there are friends in high places allowing such casual indifference.
Hard work, providing there's something in it for him, is something Pol can apply his strength and tenacity towards. Unlike N'lon's slash and burn tactics I'd like to think there's the capacity to foresee some cause and effect for Apollyon. Don't color him into a corner though, he likes it best when he's being unpredictable.
Feelings About Dragons:
Anyone who's known Pol knows he's been bragging he'd Impress a bronze since he had lungs. Probability is on his side, blood relatives are dragonriders, and the fact he's been Searched so many times the dragons see something in him. Older now, Apollyon's seeing what he can do for himself and is beginning to like forging ahead without relying on possibilities.
Favorite Eggs:
All. Or none. Something like that.









